Native Apple silicon
Runs as a native arm64 app on Macs, iPhone and iPad, drawing through Metal (via OpenTS’s renderer).
// STATUS: ALPHA
SiliconTS brings Command & Conquer: Tiberian Sun and Firestorm to Apple silicon Macs, iPhone and iPad using the open-source OpenTS engine. Free macOS alpha available now; iOS download coming soon.
Runs onApple silicon MacsiPhoneiPhone DuoiPad
The macOS build is version 0.1.0 alpha for Apple silicon (M1 or later) on macOS 13 Ventura or newer, signed and notarized by Apple.
You need your own copy of the game. SiliconTS does not include any game files.
To verify, run shasum -a 256 SiliconTS-0.1.0.dmg in Terminal and compare.
SiliconTS is a hobby project. I just wanted to play the Tiberian Sun campaign again on my Mac and thought other people might like to as well. I did not write the game’s engine. All of that is the work of the OpenTS team and the wider Command & Conquer community, who spent years rebuilding it, and none of this would exist without them.
What I added is a thin layer to make it run natively on Apple silicon, plus an installer. I built that layer with the help of AI (Claude Code), and I want to be open about that. It is alpha software, so please expect rough edges, and please don’t pester the OpenTS developers about problems in this build. Report them here instead.
ZivDero and tomsons26 (project leads) and all OpenTS contributors. SiliconTS is a macOS port of their engine: a compatibility layer, fixes, a native installer and launcher, and a few conveniences wrapped around it. Please support and use OpenTS directly.
OpenTS on GitHubIf you want the real thing, with full support and a living community, please go to OpenTS.
Runs as a native arm64 app on Macs, iPhone and iPad, drawing through Metal (via OpenTS’s renderer).
Point it at discs, disc images, an installed copy or an archive. It detects Tiberian Sun and Firestorm, copies only what it needs, verifies it, then tells you which originals you can safely delete.
Detects your display’s native size and offers zoom levels and classic 4:3 sizes, filling the screen without the picture becoming tiny.
From the in-game options menu.
From the same setup window.
Campaigns, skirmish, music, sound and cutscenes.
Other releases (Steam, EA App, regional versions) are untested and may need the patched 2.03 files. Tell me what works and what doesn’t.
Download the .dmg and drag SiliconTS to Applications.
Open it and drop your game discs, images or install folder onto the window.
Press Install, then Play.
SiliconTS is free software under the GNU GPL v3 with the additional terms that apply to the Electronic Arts source, the same as OpenTS.
Yes. SiliconTS provides a native Apple silicon macOS alpha for Tiberian Sun and Firestorm using the OpenTS engine. You need an M1 or later Mac, macOS 13 or newer, and your own game files.
SiliconTS supports iPhone and iPad, including iPhone Duo, but the iOS build is not available to download yet. Subscribe to project updates for release news.
Yes. SiliconTS ships no game data. You supply your own copy.
SiliconTS contains no game assets. It reads the files you already own. It is not affiliated with or endorsed by Electronic Arts or the OpenTS project.
Apple silicon Macs, iPhone, iPhone Duo and iPad. The macOS build is available now; the iOS build is still to come.
No. Apple silicon only.
Not yet.
In ~/Library/Application Support/SiliconTS. You can remove them from the app’s Maintenance menu.
Because it was downloaded from the internet. The app is signed and notarized by Apple.
A bug report link is coming soon and attach the log from ~/Library/Logs/SiliconTS. Please don’t report problems with this build to the OpenTS developers.
Yes. See the note above.
Release news for SiliconTS and SiliconRA2, when there’s something worth sharing.